1. Define the picture plane
2. Parse out the space, measuring carefully, drawing very lightly (taking notes rather than drawing objects)
3. Draw without commitment, at this early stage you are feeling things out: learning about the things you are drawing.
4. Develop the entire picture plane - move around and do not focus on a single area.
5. GRADUALLY bring the entire thing up in value until you have an accurate skeleton upon which you can hang your value map.
6. Map out your drawing in terms now of the shapes of values you see when you squint - you should limit your values to about three or five shades of grey.
7. Once the values shapes are noted in on your drawing, then and only then should you begin rendering in any detail.
8. The drawing should take shape before your eyes rather like a photograph coming to being in a tray of developer.
Here is a video that shows this process in time lapse: https://www.youtube.com/watch?v=lBVZwWqXmmk
The photos below show what your process should look like up to the point where you are ready to start mapping value shapes upon your skeleton. They are from the Curtis book. Enjoy! and I'll see you next week. You can always email me with thoughts and questions at email@example.com